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Post by cjmjones008 on May 29, 2007 9:54:51 GMT -5
I like the team direction board. It lets everyone see what direction the team is going in. I don't think some guys should be fired unless they do a terrible job with their team or aren't doing a good job and aren't active.
I think a lot of people could label a lot of GMs in this league as not having a good direction. A lot of people made bad trades at the start of this BBS which set them back a good bit because of the lower ratings. These teams are now feeling pressure to win because of the team direction board which has lead to a lot of the mediocre teams in the league.
I think if teams aren't successful for a long period of time then they should be fired or aren't successful for a few years and aren't active they should be fired.
I think you could replace 3 or 4 GMs right now for these reasons but at the same time I wouldn't have a problem if all of them stayed because I like them
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Post by gmgreggor on May 29, 2007 10:05:37 GMT -5
Well, I think everyone knows my feelings on this.
Guys join sim lgs to have fun. The only way I can see firing a guy is if he's just not active at all. I dont care who you bring in, there's always going to be good teams and bad. Thats sports, hell thats life. There are guys that always seem to win, and guys that always seem to lose. But there's a lot more guys in the middle. Thats just the way it is.
And I'll say this, it takes a while to adapt to these basketball lgs. If you're used to playing the other sport sims games it's much different using the games themselves not just reports.
To me, these lgs are an escape from the pressures of the real world. Unless a GM isnt keeping his DC in order and responding to PM's etc I dont just think he should be fired.
And we have'nt really had a juggernaut team per se that wins numerous titles so I'd say it's working.
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Post by aigatdula on May 29, 2007 12:18:08 GMT -5
good insghts.... agreed that as long as we enjoy the league, its all good... after all this is our temporary escape from the pressure of the real world...
go simmmmageeee....!
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Post by duce on May 29, 2007 12:53:40 GMT -5
i think habes is right.
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Post by KruPaxson on May 29, 2007 16:49:47 GMT -5
Well, I think everyone knows my feelings on this. Guys join sim lgs to have fun. The only way I can see firing a guy is if he's just not active at all. I dont care who you bring in, there's always going to be good teams and bad. Thats sports, hell thats life. There are guys that always seem to win, and guys that always seem to lose. But there's a lot more guys in the middle. Thats just the way it is. And I'll say this, it takes a while to adapt to these basketball lgs. If you're used to playing the other sport sims games it's much different using the games themselves not just reports. To me, these lgs are an escape from the pressures of the real world. Unless a GM isnt keeping his DC in order and responding to PM's etc I dont just think he should be fired. And we have'nt really had a juggernaut team per se that wins numerous titles so I'd say it's working. I disagree completely
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Post by Dan on May 29, 2007 17:17:06 GMT -5
team directions board i think is pointless, if you want to fire someone fire them.
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Post by KruPaxson on May 29, 2007 17:28:07 GMT -5
team directions board i think is pointless, if you want to fire someone fire them. why is it pointless? It shows the direction of a franchise and I think it will be even cooler maybe 5 seasons down the road to see how a franchise has it's high and lows or who turned it around very fast, who was mediocre for a long time, who just sucked. I think this really is a cool way to measure a GM for their true ability. Every real franchise has their years of dominance and eventually the ship sinks but how fast do they turn it around? Some teams are always pretty good but never win the big one.
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Post by JDawg on May 29, 2007 18:05:48 GMT -5
maybe i'm not one to talk but. i agree with habes on D2A. A few sim years ago there was the same issue with D2A not being active and such and like spence said he increased his activity just enough. I remember mentioning to him about that and toronto's gm, but toronto's gm has stepped it up and his team is a contender every year, in fact could win a championship one of these sim years. Anyway I strongly believe D2A should be relieved of his duties, I think there are enough replacements capable to fill that one spot and do a decent job. Tony Parker running the fort and yet the team still is crap, whats going on??
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Post by ducky on May 29, 2007 18:35:03 GMT -5
I like it just cuz It's a nice spot to post-pad... But I honestly don't think it's useful/helpful.
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Post by Outlawz on May 29, 2007 21:22:49 GMT -5
I think the direction board although it has not had a profound effect it does serve somewhat of a purpose. It keeps a history of what guys are doing and what direction they've been heading in. Firing someone is a bit harsh considering most guys have been a part of this league for a while so maybe instead of firing other punishments can be assesed.
I say we keep the direction board and do this
If you land in the lotto a 4th year in row your pick automatically goes down 5 spots. So lets say the Raps have been rebuilding for 3 years already and in the 4th year they land the 1st pick in the draft they end up with the 6th pick and the rest of the teams move up. Now in the 5th year the Raps still are in the lotto they automatically get the last pick of the lotto regardless of where they land.
Also, hiring someone to just look over DC's to monitor any blatant tanking in case Spence misses something. He obviously can't do it all. I would volunteer for that job for an upgrade.
Just throwing some ideas out there.
Also maybe we reward the playoff teams. The teams with the top 10 records get an upgrade of 2 or 3 points to use on any player they choose regardless of age every season. Maybe you put a max upgrading a player like that at 2 times so it doens't get ridiculous or maybe upgrade a players potential by 1 point if teams achieve that. Im throwin out rough ideas out there im sure you guys get what im saying. Hopefully this was somewhat helpful.
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Post by Dan on May 29, 2007 21:46:18 GMT -5
team directions board i think is pointless, if you want to fire someone fire them. why is it pointless? It shows the direction of a franchise and I think it will be even cooler maybe 5 seasons down the road to see how a franchise has it's high and lows or who turned it around very fast, who was mediocre for a long time, who just sucked. I think this really is a cool way to measure a GM for their true ability. Every real franchise has their years of dominance and eventually the ship sinks but how fast do they turn it around? Some teams are always pretty good but never win the big one. i just do not think it is worth the time and effort for spence to monitor everyone. yeah its cool to see how people did in the past and all but if you need to fire someone or can tell they haven't done shit just fire them. it will be obvious.
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Post by aigatdula on May 29, 2007 21:48:26 GMT -5
giving some rewards to playoffs team could help minimize tanking and start winning...
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Post by nybombers3 on May 29, 2007 21:50:23 GMT -5
Also maybe we reward the playoff teams. The teams with the top 10 records get an upgrade of 2 or 3 points to use on any player they choose regardless of age every season. Maybe you put a max upgrading a player like that at 2 times so it doens't get ridiculous or maybe upgrade a players potential by 1 point if teams achieve that. Im throwin out rough ideas out there im sure you guys get what im saying. Hopefully this was somewhat helpful. The problem with this is that your making strong teams even stronger and making it harder for teams at the bottom to come up.
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Post by aigatdula on May 29, 2007 22:11:57 GMT -5
strike a balance between the two... say maybe, for playoffs team, use a random generator from 1-5 to upgrade a player below 25?? maybe put a cap that his upgraded category should be 80 or below? sumthing like that?
point is, put some kind of reward for winning (but not too much to make them too strong) thus it could minimize intentional tanking for too long... just my opinion though
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Post by KruPaxson on May 29, 2007 22:16:19 GMT -5
why is it pointless? It shows the direction of a franchise and I think it will be even cooler maybe 5 seasons down the road to see how a franchise has it's high and lows or who turned it around very fast, who was mediocre for a long time, who just sucked. I think this really is a cool way to measure a GM for their true ability. Every real franchise has their years of dominance and eventually the ship sinks but how fast do they turn it around? Some teams are always pretty good but never win the big one. i just do not think it is worth the time and effort for spence to monitor everyone. yeah its cool to see how people did in the past and all but if you need to fire someone or can tell they haven't done shit just fire them. it will be obvious. i think following the league you should a pretty good idea of the direction board and the direction board is a great reference to have why would you ever want to take it away. I also love the history section and I use it quite often, I've actually been looking forward to it's update. I scout a lot of players cross referencing how they performed in the history section while seeing how their teams have progessed over that time by using the team direction board.
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Post by KruPaxson on May 29, 2007 22:18:49 GMT -5
Also maybe we reward the playoff teams. The teams with the top 10 records get an upgrade of 2 or 3 points to use on any player they choose regardless of age every season. Maybe you put a max upgrading a player like that at 2 times so it doens't get ridiculous or maybe upgrade a players potential by 1 point if teams achieve that. Im throwin out rough ideas out there im sure you guys get what im saying. Hopefully this was somewhat helpful. The problem with this is that your making strong teams even stronger and making it harder for teams at the bottom to come up. bottom line your team should always strive to win a championship if in that quest you fail you have to options. To completely rebuild with your own picks while stocking up on others(or if you don't have your picks get them back it's a position of some), or if you don't have your picks and don't desire to get them back you can rebuild through free agency and be mediocre and sell pieces off for picks and keep that way of rebuilding year by year. Either way you should be able to rebuild within 4 years to make the playoffs. I would love to see the league be more competitive.
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Post by duce on May 29, 2007 22:20:39 GMT -5
i was under the impression that the team direction thing was trying to prevent teams from aiming at the bottom by making the payoff risky. but it's not really doing that.
i think we've done a good job outside of that forum. the minimum salary rule is as good as gold it seems. the way we have to use upgrades, all that stuff is working but you just can't stop everyone all the time and no matter what somebody has to be at the bottom. not to mention there is already a pretty random lotto as many teams have gotten huge surprises.
the only thing the team direction board does is expose things that we are already aware of, not to mention that the system is flawed.
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Post by KruPaxson on May 29, 2007 22:33:37 GMT -5
it does...if you see a team constantly rebuilding and rebuilding but has talent it's sketchy
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Post by duce on May 29, 2007 22:43:07 GMT -5
yeah but it's sketchy either way, isn't it?
i mean we all knew the raptors situation, it didn't take a direction board to explain it. people already wanted d2a out before the direction board was made i believe.
my only point is that the board only confirms what we know and probably takes a decent amount of effort to monitor and such. i like the team direction board in general, but i don't think it's necessary.
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Post by Spencer on May 29, 2007 23:29:26 GMT -5
I think rewarding teams that win with upgrades for scrub players may help some. Make the playoffs, get to upgrade a non-starter in the offseason perhaps?
I think needing to make the playoffs once every 4 years or getting fired is another cool feature.
I need to update the team overview board with team records.
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Post by KruPaxson on May 29, 2007 23:32:26 GMT -5
yeah but it's sketchy either way, isn't it? i mean we all knew the raptors situation, it didn't take a direction board to explain it. people already wanted d2a out before the direction board was made i believe. my only point is that the board only confirms what we know and probably takes a decent amount of effort to monitor and such. i like the team direction board in general, but i don't think it's necessary. it's not a hassle to do it posts your record and gives every gm to add posts a few times a year to talk about their team
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Post by KruPaxson on May 29, 2007 23:33:47 GMT -5
I think rewarding teams that win with upgrades for scrub players may help some. Make the playoffs, get to upgrade a non-starter in the offseason perhaps? I think needing to make the playoffs once every 4 years or getting fired is another cool feature. I need to update the team overview board with team records. i like the reward thing although we would have to limit the point total to 2 or 3 or do the random generator. I think thats really cool
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Post by KruPaxson on May 29, 2007 23:36:25 GMT -5
i think this should be decided on the courts if d2a and jah take on me and reilly 2 on 2. next week. D2a wins he stays if he loses he goes
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Post by aaron2344 on May 29, 2007 23:46:49 GMT -5
i think this should be decided on the courts if d2a and jah take on me and reilly 2 on 2. next week. D2a wins he stays if he loses he goes nice knowing ya
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Post by James on May 30, 2007 3:44:58 GMT -5
I don't like the idea of GM's being booted because of the team direction board.
Activity + Success should be the measuring stick for a GM's worth in the league. If they are mildly active and have fielded a middle-of-the-run league for the last 2 years with no clear direction (just look at their roster, contracts, talent), then they should be dealt with accordingly.
Any other way, to me, is simply implementing a new feature for the sake of implementing a new feature.
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