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Post by Dan on Apr 9, 2008 0:23:18 GMT -5
Chris Singleton- 2 years 3.7 million
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Post by bbednarko on Apr 10, 2008 9:52:32 GMT -5
Chris Singleton- 2 years 3.7 million "Your chance is gone. I will play elsewhere next season."
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Post by Dan on Apr 10, 2008 17:46:08 GMT -5
what a bitch, for a guy that did shit all season, ugh. Jerry is taking over baby.
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Post by Dan on Apr 11, 2008 18:08:46 GMT -5
Mark Lukasiewicz- 2 years 3 million
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Post by stinie3 on Apr 13, 2008 20:08:20 GMT -5
Lukasiewicz: signed
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Post by Dan on May 25, 2008 16:54:18 GMT -5
Francisco Rodriguez-4 years 5 million
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Post by stinie3 on May 27, 2008 21:32:09 GMT -5
Still in BAD shae financially...15M debt plus your payroll is still more than you made last year.
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Post by stinie3 on May 27, 2008 21:33:22 GMT -5
plus he don't like the offer anyway - wants more money. IMO, there is a lot of work to do to make up the debt. Almost need to be in the 40-50M payroll range to make up the debt.
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Post by Dan on Jun 11, 2008 23:21:06 GMT -5
can i offer yet?
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Post by Dan on Jun 11, 2008 23:21:24 GMT -5
Francisco Rodriguez-4 years 7 million
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Post by stinie3 on Jun 12, 2008 22:12:55 GMT -5
IMO, you're still deep in financial trouble. I wrote a program to calculate the financial status of teams in OOTP. I will try to find that and run the numbers to see where you stand.
Either way it doesn't really matter, he still doesn't like the offer.
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Post by Dan on Jun 12, 2008 22:18:09 GMT -5
IMO, you're still deep in financial trouble. I wrote a program to calculate the financial status of teams in OOTP. I will try to find that and run the numbers to see where you stand. Either way it doesn't really matter, he still doesn't like the offer. what is he asking? I have cut back on a lot of salary. this sucks. what does he not like.
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Post by Dan on Jun 13, 2008 23:24:13 GMT -5
also, how much more salary do i need to lose? how much am i in debt?
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Post by Dan on Jun 15, 2008 23:54:44 GMT -5
bump would like some info on this...
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Post by stinie3 on Jun 16, 2008 14:49:12 GMT -5
Understood, didn't have time last night.
Just found my program I wrote.
At this point in time, you would need a payroll around $50M less than it currently is in order to not be in the red after year end.
It is exponential. IE, if you needed 10M less at the beginning of the year and didn't addres the problem, you would need to shed 20M at the halfway point (because you only have 1/2 the season to make up that original 10M).
I will try to make this tool publically available to help. Basically it takes into effect many factors (revenue/game, broadcasting revenue, last year merchandising revenue, payroll, total player expenses so far, cash on hand, number of games played total, and number of games played at home). This is an estimate, but it gets very close, however it cannot be exact for a number of reasons. Revenue/game changes slightly from sim to sim, last year merchandising revenue is used as an estimate for how much merchandise sales you will have this year (since there is no way to predict that value for the current year) and total player expenses tells us how much of your payroll has already been paid out. It calculates how much of your current payroll you are still liable for by taking your current payroll, figuring out how many games are left in the season (thus, how many games you have to pay each player for) as well as how many home games remain (these are the only games you make revenue in) and it will know how much payroll you have yet to pay, as well as an estimate of how much more you will make (by taking avg. revenue/game times the number of remaining home games).
It does some great, accurate calculations, but it won't be exact due to the nature of the game (attendance/game changes, ticket prices change, avg revenue/game changes, total payroll changes, etc) but it does some complex calculations to be very close. But it always comes down to simple math.
You are on pace to lose another 1.5M or so this year, in addition to the existing 14M debt from last year.
I will post a screen shot if possible.
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Post by Dan on Jun 16, 2008 16:15:01 GMT -5
Understood, didn't have time last night. Just found my program I wrote. At this point in time, you would need a payroll around $50M less than it currently is in order to not be in the red after year end. It is exponential. IE, if you needed 10M less at the beginning of the year and didn't addres the problem, you would need to shed 20M at the halfway point (because you only have 1/2 the season to make up that original 10M). I will try to make this tool publically available to help. Basically it takes into effect many factors (revenue/game, broadcasting revenue, last year merchandising revenue, payroll, total player expenses so far, cash on hand, number of games played total, and number of games played at home). This is an estimate, but it gets very close, however it cannot be exact for a number of reasons. Revenue/game changes slightly from sim to sim, last year merchandising revenue is used as an estimate for how much merchandise sales you will have this year (since there is no way to predict that value for the current year) and total player expenses tells us how much of your payroll has already been paid out. It calculates how much of your current payroll you are still liable for by taking your current payroll, figuring out how many games are left in the season (thus, how many games you have to pay each player for) as well as how many home games remain (these are the only games you make revenue in) and it will know how much payroll you have yet to pay, as well as an estimate of how much more you will make (by taking avg. revenue/game times the number of remaining home games). It does some great, accurate calculations, but it won't be exact due to the nature of the game (attendance/game changes, ticket prices change, avg revenue/game changes, total payroll changes, etc) but it does some complex calculations to be very close. But it always comes down to simple math. You are on pace to lose another 1.5M or so this year, in addition to the existing 14M debt from last year. I will post a screen shot if possible. alright then, thanks. This helps to understand. I brought it down a lot which is good.
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Post by stinie3 on Jun 16, 2008 21:12:03 GMT -5
Understood, didn't have time last night. Just found my program I wrote. At this point in time, you would need a payroll around $50M less than it currently is in order to not be in the red after year end. It is exponential. IE, if you needed 10M less at the beginning of the year and didn't addres the problem, you would need to shed 20M at the halfway point (because you only have 1/2 the season to make up that original 10M). I will try to make this tool publically available to help. Basically it takes into effect many factors (revenue/game, broadcasting revenue, last year merchandising revenue, payroll, total player expenses so far, cash on hand, number of games played total, and number of games played at home). This is an estimate, but it gets very close, however it cannot be exact for a number of reasons. Revenue/game changes slightly from sim to sim, last year merchandising revenue is used as an estimate for how much merchandise sales you will have this year (since there is no way to predict that value for the current year) and total player expenses tells us how much of your payroll has already been paid out. It calculates how much of your current payroll you are still liable for by taking your current payroll, figuring out how many games are left in the season (thus, how many games you have to pay each player for) as well as how many home games remain (these are the only games you make revenue in) and it will know how much payroll you have yet to pay, as well as an estimate of how much more you will make (by taking avg. revenue/game times the number of remaining home games). It does some great, accurate calculations, but it won't be exact due to the nature of the game (attendance/game changes, ticket prices change, avg revenue/game changes, total payroll changes, etc) but it does some complex calculations to be very close. But it always comes down to simple math. You are on pace to lose another 1.5M or so this year, in addition to the existing 14M debt from last year. I will post a screen shot if possible. alright then, thanks. This helps to understand. I brought it down a lot which is good. You will have playoff revenue this year which is not accounted for in my program (I don't assume playoff compensation because there's no way to know if or how much may be made). That will help you out this year some, but I still believe you will be around 10M or more in debt even with a lot of postseason cash. It sucks that you can't really make any moves and that it handcuffs you, but it kind of helps to stress how important finances are. Those Vlad/Pedro type of contracts are brutal.
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Post by Dan on Jun 16, 2008 22:49:24 GMT -5
alright then, thanks. This helps to understand. I brought it down a lot which is good. You will have playoff revenue this year which is not accounted for in my program (I don't assume playoff compensation because there's no way to know if or how much may be made). That will help you out this year some, but I still believe you will be around 10M or more in debt even with a lot of postseason cash. It sucks that you can't really make any moves and that it handcuffs you, but it kind of helps to stress how important finances are. Those Vlad/Pedro type of contracts are brutal. yeah they are brutal. whoever gave them out are assholes! haha
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Post by aaronjh on Jun 17, 2008 11:47:54 GMT -5
You will have playoff revenue this year which is not accounted for in my program (I don't assume playoff compensation because there's no way to know if or how much may be made). That will help you out this year some, but I still believe you will be around 10M or more in debt even with a lot of postseason cash. It sucks that you can't really make any moves and that it handcuffs you, but it kind of helps to stress how important finances are. Those Vlad/Pedro type of contracts are brutal. yeah they are brutal. whoever gave them out are assholes! haha Yeah. My bad on that one. I wanted to win, so I coughed up a lot of money. Managed to win and get rid of him quick, sucker!!!
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Post by stinie3 on Jun 17, 2008 21:48:01 GMT -5
Yeah. My bad on that one. I wanted to win, so I coughed up a lot of money. Managed to win and get rid of him quick, sucker!!! Nice
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